CryptRaider
CryptRaider is a 3D 1st person puzzle game where the player explores a dungeon in the attempt of locating and escaping with the treasure found within. This project was one of the earliest training projects I started with, and focused heavily on setting up and maneuvering around a 3D environment, as well as offering a small introduction into Unreal Engine’s Lumen plugin.
Learning Objectives
Basic Collision Implementation and Interaction
While there are a handful of small projects I’ve worked on prior in Unreal Engine that utilized basic collisions, this was the first one that was dedicated towards expanding on them at all. Some of the things I got to work with for this project include:
Collision Presets
Collision Overlap Interactions using UE’s Blueprint System and C++
Basic physics manipulation using player input
3D Environment Setup and Basic Lumen Usage
This project had me start off by using modular 3D dungeon assets. Everything I interact with in that environment was placed by me. I also got to play around with how some of the sun settings work, and shadow effects caused by the different torches.
Video Playthrough
Development
Team Size: 1
Status: Complete
Duration: 1 Month (March 2023)
Engine: Unreal Engine 5
Platforms: PC